Lutri, the Spellchaser

Variations : 1

Parts

Lutri, the Spellchaser

Legendary Creature — Elemental Otter
3 / 2
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flash
When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

 

 

 

Legalities

Banned
Brawl
Duel
Commander
Historicbrawl
Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Predh
Timeless
Legal
Oathbreaker
Penny
Legacy
Modern
Pioneer
Vintage
Historic
Gladiator
Explorer
Timeless

Rulings

2020-06-01

If you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.35
High$5.53
Market$0.14
Direct Low$0.13
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Other Printings

 NormalFoil
Multiverse Legends
Multiverse Legends$3.41
Multiverse Legends$118.63
Multiverse Legends$0.18
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