Multiverse Legends (mul) | ||
#117 ⸱ Rare ⸱ English |
Variations : 3Parts— | Lutri, the Spellchaser3 / 2 Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
LegalitiesBanned Brawl Duel Commander Historicbrawl Not Legal Standardbrawl Brawl Predh Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Timeless Legal Penny Legacy Modern Pioneer Vintage Explorer Historic Gladiator Oathbreaker Timeless RulingsIf you reveal a companion outside the game, for as long as it remains there, you may pay any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
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