Invasion (inv) | ||
#16 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Fight or FlightAt the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
LegalitiesLegal Duel Penny Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander Rulings— | Market Pricing
Other Printings— |