Jumpstart 2022 (j22)

#3 ⸱ Common ⸱ English
Chains of Custody

Variations

Parts

Chains of Custody

Enchantment — Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Modern
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2022-12-02

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.25
High$20.00
Market$0.16
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Foundations Jumpstart$0.14

Pricing data provided by TCGPlayer