Jumpstart 2022 (j22) | ||
#807 ⸱ Common ⸱ French |
Variations— Parts— | Râtelier d'armementLe Râtelier d'armement arrive sur le champ de bataille avec trois marqueurs +1/+1 sur lui. : Déplacez un marqueur +1/+1 du Râtelier d'armement sur une créature ciblée. N'activez que lorsque vous pourriez lancer un rituel.
LegalitiesLegal Brawl Duel Legacy Modern Pauper Pioneer Vintage Explorer Historic Commander Gladiator Historicbrawl Paupercommander Oathbreaker Penny Timeless Not Legal Standardbrawl Brawl Penny Predh Future Alchemy Standard Oldschool Premodern Timeless RulingsIf Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.
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