Foundations Jumpstart (j25) | ||
#529 ⸱ Common ⸱ French |
![]() Variations— Parts— | Cartouche de zèleEnchanter : une créature que vous contrôlez Quand le Cartouche de zèle arrive, une créature ciblée ne peut pas bloquer ce tour-ci. La créature enchantée gagne +1/+1 et a la célérité. (Elle peut attaquer et
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsEach Cartouche is an Aura with "Enchant creature you control." If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner's graveyard as a state-based action.
Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.
If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn't resolve. It doesn't enter the battlefield.
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