Criatura — Espírito Centauro
2 / 0
Proteção contra o preto
Centauro Fantasma entra em jogo com três marcadores +1/+1 sobre ele.
Se algum dano fosse causado a Centauro Fantasma, previna aquele dano. Remova um marcador +1/+1 de Centauro Fantasma.
If this card is going to take damage from a black source, you can choose to apply Protection from Black's damage prevention ability prior to applying this card's built-in ability. This means you don't have to remove a counter.
If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.
If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.