Kaldheim (khm) | ||
#128 ⸱ Uncommon ⸱ English |
![]() Variations— Parts : 1 | Crush the WeakCrush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsCasting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
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