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#KHM-128 ⸱ Uncommon ⸱ English |
Variations— Parts : 1 | Crush the WeakCrush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
LegalitiesLegal Duel Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Historicbrawl Brawl Not Legal Brawl Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Standardbrawl RulingsCasting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
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