Kaldheim (khm)

#150 ⸱ Common ⸱ English
Shackles of Treachery

Variations

Parts

Shackles of Treachery

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

 

In that instant, Toralf felt only the power of the storm and the need to destroy.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2021-02-05

If that ability triggers, you must choose a legal target if one is available. It doesn’t matter who controls the Equipment attached to the creature. If that Equipment is no longer attached to the creature as the ability tries to resolve, the ability won’t resolve and the Equipment won’t be destroyed.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$8.00
Market$0.03
Direct Low
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Other Printings