Kaldheim (khm)

#150 ⸱ Common ⸱ English
Shackles of Treachery

Variations

Parts

Shackles of Treachery

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

 

In that instant, Toralf felt only the power of the storm and the need to destroy.

 

 

 

Legalities

Not Legal
Standardbrawl
Oldschool
Premodern
Future
Brawl
Alchemy
Standard
Predh
Penny
Timeless
Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Historicbrawl
Paupercommander
Explorer
Oathbreaker
Timeless

Rulings

2021-02-05

If that ability triggers, you must choose a legal target if one is available. It doesn’t matter who controls the Equipment attached to the creature. If that Equipment is no longer attached to the creature as the ability tries to resolve, the ability won’t resolve and the Equipment won’t be destroyed.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$8.00
Market$0.03
Direct Low$0.01
Buy at TCGPlayer

Other Printings