Kaldheim (khm) | ||
#8 ⸱ Uncommon ⸱ Italian |
Variations— Parts— | Mossa DivinaEsilia un artefatto, una creatura o un incantesimo bersaglio controllati da un avversario. Quel giocatore può mettere sul campo di battaglia una carta permanente dalla sua mano.
LegalitiesNot Legal Standardbrawl Penny Pauper Oldschool Premodern Paupercommander Future Brawl Alchemy Standard Predh Timeless Legal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless RulingsIf the artifact, creature, or enchantment is an illegal target as Divine Gambit tries to resolve, Divine Gambit won't resolve and none of its effects will happen. No player will put any cards onto the battlefield.
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