Kaladesh (kld) | ||
#181 ⸱ Uncommon ⸱ English |
Variations— Parts— | Engineered MightChoose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
LegalitiesLegal Brawl Duel Legacy Modern Pioneer Vintage Historic Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Standardbrawl Brawl Penny Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Predh Timeless RulingsThe set of creatures affected by Engineered Might's second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+2 or gain vigilance.
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