Khans of Tarkir (ktk) | ||
#207 ⸱ Rare ⸱ Spanish |
Variations— Parts— | Supremacía temurLas criaturas que controlas tienen la habilidad de prisa. Siempre que una criatura con fuerza de 4 o más entre al campo de batalla bajo tu control, puedes robar una carta.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.
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