King Narfi's Betrayal

Variations

Parts

King Narfi's Betrayal

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.
II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.

 

 

 

Legalities

Legal
Brawl
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Commander
Gladiator
Oathbreaker
Historicbrawl
Timeless
Not Legal
Standardbrawl
Brawl
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Timeless

Rulings

2021-02-05

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.21
High$1.70
Market$0.07
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Kaldheim$0.36
Kaldheim Promos
Kaldheim Promos$2.12

Pricing data provided by TCGPlayer