Artefakt
Wenn das Antlitz des Grauens ins Spiel kommt, zeigt ein Gegner deiner Wahl seine Hand offen vor. Du bestimmst davon eine Artefakt- oder Kreaturenkarte. Der Spieler wirft die bestimmte Karte ab.
Anfertigung mit zwei Kreaturen


(


, schicke dieses Artefakt ins Exil, schicke die zwei weiteren Kreaturen, die du kontrollierst, und/oder Karten aus deinem Friedhof ins Exil: Bringe diese Karte transformiert unter der Kontrolle ihres Besitzers ins Spiel zurück. Spiele Anfertigung wie eine Hexerei.)
Kreatur — Dinosaurier, Skelett, Schrecken
5 / 4
Bedrohlich
Immer wenn der Osseosaurus des Grauens ins Spiel kommt oder angreift, kannst du zwei Karten millen. (Du kannst die obersten zwei Karten deiner Bibliothek auf deinen Friedhof legen.)
You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.
If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.
If you don't have at least two cards in your library, you can't choose to mill two cards.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)