Twists and Turns // Mycoid Maze

Variations

Parts

Twists and Turns

Enchantment
If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.

 

 

 

Mycoid Maze

Land — Cave
(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

 

 

 

Legalities

Legal
Standardbrawl
Future
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Oathbreaker
Historicbrawl
Alchemy
Penny
Timeless
Not Legal
Duel
Brawl
Penny
Predh
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Historicbrawl
Paupercommander
Timeless

Rulings

2023-11-10

Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

 

Market Pricing

 NormalFoil
Low$0.03
Median$0.25
High$4.99
Market$0.19
Direct Low
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Other Printings