Magic 2011 (m11) | ||
#121 ⸱ Common ⸱ Spanish |
Variations— Parts— | Acto de traiciónGana el control de la criatura objetivo hasta el final del turno. Endereza esa criatura. Gana la habilidad de prisa hasta el final del turno. (Puede atacar y este turno.)
LegalitiesNot Legal Alchemy Future Oldschool Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Predh Timeless Vintage RulingsGaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
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