Manabarbs

Variations

Parts

Manabarbs

Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

 

"I don't know why people say a double-edged sword is bad. It's a sword. With two edges." —Kamahl, pit fighter

 

Illustrated by Jeff Miracola

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Premodern
Not Legal
Brawl
Future
Pauper
Pioneer
Historic
Standard
Gladiator
Oldschool
Historicbrawl
Paupercommander

Rulings

2004-10-04

This card has a triggered ability that causes a separate effect for 1 point of damage each time a land is tapped for mana.

 

2009-10-01

If any lands are tapped for mana while a player is casting a spell or activating an ability, Manabarbs’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, it’s put on the stack, then Manabarbs’s triggered abilities are put on the stack on top of it. The Manabarbs abilities will resolve first.

 

2009-10-01

The ability will trigger each time a land is tapped for mana. Each ability is separate.

 

2009-10-01

On the other hand, a player can tap lands for mana, let the Manabarbs triggered abilities be put on the stack, and then respond to those abilities by casting an instant or activating an ability using that mana. In that case, the spell or ability will resolve first.

 

2009-10-01

This ability is not a mana ability. It goes on the stack and can be responded to.

 

 NormalFoil
Low$0.20$1.49
Median$0.75$2.40
High$4.99$6.48
Market$0.65$1.83
Direct Low$0.70$1.66
Buy at TCGPlayer

Other Printings (Market Pricing) : 13

 NormalFoil
Magic 2010$0.60$2.63
Tenth Edition$1.26$15.93
Classic Sixth Edition$0.86
Fifth Edition$0.75
Fifth Edition$0.66
Fourth Edition$0.71
Summer Magic / Edgar
Revised Edition$1.25
Intl. Collectors’ Edition
Collectors’ Edition$20.89
Unlimited Edition$34.54
Limited Edition Beta$115.90
Limited Edition Alpha$200.00
Pricing data provided by TCGPlayer