Magic 2012 (m12) | ||
#89 ⸱ Common ⸱ English |
Variations— Parts— | Dark FavorEnchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Paupercommander Oathbreaker RulingsIf the creature targeted by Dark Favor is an illegal target when Dark Favor tries to resolve, Dark Favor won’t resolve. It won’t enter the battlefield and its enters-the-battlefield ability won’t trigger.
| Market Pricing
Other Printings
|