Magic 2013 (m13) | ||
#86 ⸱ Common ⸱ English |
Variations— Parts— | Dark FavorEnchant creature When Dark Favor enters, you lose 1 life. Enchanted creature gets +3/+1.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf the creature targeted by Dark Favor is an illegal target when Dark Favor tries to resolve, Dark Favor won't resolve. It won't enter and its "enters" ability won't trigger.
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