March of the Machine: The Aftermath (mat) | ||
#186 ⸱ Uncommon ⸱ English |
![]() Variations : 3Parts— | Coppercoat Vanguard2 / 2 Each other Human you control gets +1/+0 and has ward
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pioneer Standard Standardbrawl Timeless Vintage RulingsOnce a ward ability has triggered, causing that Human to lose ward by removing Coppercoat Vanguard won't affect that ability. The appropriate player will still have to pay
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Other Printings— |