Marcheur émacié

Variations

Parts

Marcheur émacié

Artefact : équipement
Arme vivante (Quand cet équipement arrive sur le champ de bataille, mettez sur le champ de bataille un jeton de créature 0/0 noire Germe, puis attachez-lui cet équipement.)
La créature équipée gagne +2/+4 et a la portée.
Équipement

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2020-08-07

If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings