アーティファクト — 装備品
生体武器 (この装備品が戦場に出たとき、黒の0/0の細菌・クリーチャー・トークンを1体戦場に出し、その後これをそれにつける。)
装備しているクリーチャーは+2/+4の修整を受けるとともに到達を持つ。
装備

If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.