Masters Edition III (me3) | ||
#8 ⸱ Rare ⸱ English |
Variations— Parts— | Divine InterventionDivine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Timeless Legal Duel Legacy Vintage Commander Penny Predh Oathbreaker RulingsWhen Divine Intervention’s third ability resolves, the game ends immediately. The game is a draw, meaning neither player wins and neither player loses.
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