Modern Horizons (mh1) | ||
#117 ⸱ Uncommon ⸱ English |
Variations— Parts— | Alpine Guide3 / 3 When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. Alpine Guide attacks each combat if able. When Alpine Guide leaves the battlefield, sacrifice a Mountain.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Oathbreaker Duel Penny Legacy Modern Vintage Commander Restricted Paupercommander RulingsIf Alpine Guide can’t attack for any reason (such as being tapped or having come under a player’s control that turn), then it doesn’t attack. If there’s a cost associated with having it attack, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
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