Modern Horizons 2 (mh2) | ||
#111 ⸱ Common ⸱ English |
![]() Variations— Parts— | Arcbound Slasher0 / 0 Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl RulingsIf you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
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