Modern Horizons 2 (mh2) | ||
#111 ⸱ Common ⸱ English |
![]() Variations— Parts— | Arcbound Slasher0 / 0 Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)
LegalitiesNot Legal Alchemy Explorer Future Oldschool Penny Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Timeless Vintage RulingsIf you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
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