Midnight Hunt Commander (mic) | ||
#141 ⸱ Uncommon ⸱ English |
Variations— Parts— | Inspiring CallDraw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
LegalitiesLegal Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Standard Standardbrawl Timeless Vintage Not Legal Oldschool Pauper Paupercommander Predh Premodern RulingsOnce a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
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