Innistrad: Midnight Hunt (mid) | ||
#249 ⸱ Uncommon ⸱ English |
Variations— Parts— | Vampire Socialite2 / 2 Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
LegalitiesLegal Standardbrawl Oathbreaker Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Timeless Not Legal Pauper Oldschool Premodern Penny Predh Alchemy Timeless Restricted Paupercommander RulingsVampire Socialite's last two abilities care whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
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