Criatura — Humano Mago
2 / 3
Se não for dia nem noite, torna-se dia conforme Sábia do Firmamento entra no campo de batalha.
Toda vez que o dia se tornar noite ou a noite se tornar dia, compre um card.
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.