Agrus Kos, Geist der Gerechtigkeit

Variations : 1

Parts

Agrus Kos, Geist der Gerechtigkeit

Legendäre Kreatur — Geist, Detektiv
2 / 4
Doppelschlag, Wachsamkeit
Immer wenn Agrus Kos, Geist der Gerechtigkeit, ins Spiel kommt oder angreift, bestimme bis zu eine Kreatur deiner Wahl. Falls sie verdächtigt ist, schicke sie ins Exil. Anderenfalls verdächtige sie. (Eine verdächtigte Kreatur hat Bedrohlichkeit und kann nicht blocken.)

 

„Irgendwann probiere ich das mit dem Ruhestand noch einmal. Aber nicht heute."

 

 

 

Legalities

Not Legal
Alchemy
Oldschool
Pauper
Paupercommander
Predh
Premodern
Legal
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage

Rulings

2024-02-02

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

 

2024-02-02

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

 

2024-02-02

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

 

2024-02-02

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

If a creature is already suspected, suspecting it again won't have any effect.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Murders at Karlov Manor
Murders at Karlov Manor