Agrus Kos, esprit de la justice

Variations : 1

Parts

Agrus Kos, esprit de la justice

Créature légendaire — esprit et détective
2 / 4
Double initiative, vigilance
À chaque fois qu'Agrus Kos, esprit de la justice arrive sur le champ de bataille ou qu'il attaque, choisissez jusqu'à une créature ciblée. Si elle est suspectée, exilez-la. Sinon, suspectez-la. (Une créature suspectée a la menace et ne peut pas bloquer.)

 

« Un jour, je donnerai une deuxième chance à la retraite. Mais ce n'est pas pour aujourd'hui. »

 

 

 

Legalities

Not Legal
Alchemy
Oldschool
Pauper
Paupercommander
Predh
Premodern
Legal
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage

Rulings

2024-02-02

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

 

2024-02-02

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

 

2024-02-02

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

 

2024-02-02

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

If a creature is already suspected, suspecting it again won't have any effect.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Murders at Karlov Manor
Murders at Karlov Manor