Anzrag, the Quake-Mole

Variations : 2

Parts

Anzrag, the Quake-Mole

Legendary Creature — Mole God
8 / 4
Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Historicbrawl
Paupercommander
Standardbrawl
Legal
Future
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Alchemy

Rulings

2024-02-02

If you activate Anzrag, the Quake-Mole’s last ability, but each creature the defending player controls can’t block for any reason, Anzrag isn’t blocked. If there’s a cost associated with blocking Anzrag, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

 

Market Pricing

 NormalFoil
Low$2.98
Median$5.66
High$38.98
Market$4.88
Direct Low$4.55
Buy at TCGPlayer

Other Printings

 NormalFoil
Murders at Karlov Manor Promos
Murders at Karlov Manor Promos$18.90

Pricing data provided by TCGPlayer