Murders at Karlov Manor (mkm)

#229 ⸱ Uncommon ⸱ French
Jongleur rune-brandon

Variations

Parts

Jongleur rune-brandon

Créature — humain et shamane
2 / 2
Quand le Jongleur rune-brandon arrive sur le champ de bataille, suspectez jusqu'à une créature ciblée que vous contrôlez. (Une créature suspectée a la menace et ne peut pas bloquer.)
, sacrifiez une créature suspectée : Une créature ciblée gagne -5/-5 jusqu'à la fin du tour.

 

Remarque : Les clients de La beuverie du diable peuvent être exposés à des explosions de flammes ponctuelles.

 

 

 

Legalities

Not Legal
Alchemy
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Legal
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage

Rulings

2024-02-02

When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

 

2024-02-02

If a creature is already suspected, suspecting it again won't have any effect.

 

2024-02-02

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

 

2024-02-02

If Rune-Brand Juggler is suspected, you can sacrifice it to pay for its own last ability.

 

2024-02-02

Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

 

2024-02-02

There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Murders at Karlov Manor