Modern Masters 2015 (mm2) | ||
#112 ⸱ Common ⸱ English |
Variations— Parts— | Dragonsoul Knight2 / 2 First strike : Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Legal Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh Oathbreaker RulingsYou can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
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