The List (plst) | ||
#MM2-112 ⸱ Common ⸱ English |
Variations— Parts— | Dragonsoul Knight2 / 2 First strike : Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsYou can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
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