Neon Dynasty Commander (nec) | ||
| #176 ⸱ Rare ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 奔腾深谷奔腾深谷须横置进战场。
LegalitiesLegal Duel Brawl Penny Predh Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Future Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsAny +1/+1 counters put on Raging Ravine remain on it even after it stops being a creature. They’ll have no effect until it becomes a creature again. (In other words, the land continues to rage, but to no effect.)
If Raging Ravine’s last ability is activated multiple times in a turn, it will get that many instances of the granted triggered ability. For example, if you activate Raging Ravine’s last ability twice and then attack with it, you’ll put a +1/+1 counter on it twice.
If this land becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
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