Magic Origins (ori) | ||
| #206 ⸱ Common ⸱ Russian | ||
![]() Variations— Parts— | Дикие ИнстинктыЦелевое существо под вашим контролем получает +2/+2 до конца хода. Оно дерется с целевым существом под контролем оппонента. (Эти существа наносят друг другу повреждения, равные своей силе.)
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsYou must target both a creature you control and a creature an opponent controls to cast Wild Instincts.
If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.
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