Outlaws of Thunder Junction Commander (otc) | ||
#274 ⸱ Rare ⸱ English |
Variations— Parts— | Bonders' Enclave: Add . , : Draw a card. Activate only if you control a creature with power 4 or greater.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsOnce you announce that you're activating the last ability of Bonders' Enclave, no player may take actions until you've finished activating it. Notably, opponents can't try to change whether you control a creature with power 4 or greater.
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