Kreatur — Krabbe
0 / 5


: Die Canyon-Krabbe erhält +2/-2 bis zum Ende des Zuges.
Zu Beginn deines Endsegments und falls du in diesem Zug keinen Zauberspruch aus deiner Hand gewirkt hast, ziehe eine Karte und wirf dann eine Karte ab.
At the beginning of your end step, Canyon Crab's ability will check to see if you've cast a spell from your hand this turn. If you have, the ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you've cast a spell from your hand since the ability triggered, the ability won't do anything.