Outlaws of Thunder Junction (otj) | ||
#40 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Canyon Crab0 / 5 At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsAt the beginning of your end step, Canyon Crab's ability will check to see if you've cast a spell from your hand this turn. If you have, the ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you've cast a spell from your hand since the ability triggered, the ability won't do anything.
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