Outlaws of Thunder Junction (otj) | ||
#138 ⸱ Common ⸱ English |
![]() Variations— Parts— | Quick DrawTarget creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Paupercommander Not Legal Predh Oldschool Premodern Penny RulingsYou can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.
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