Quick Draw

Variations

Parts

Quick Draw

Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

 

The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Oldschool
Premodern
Penny

Rulings

2024-04-12

You can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.16
High$3.99
Market$0.05
Direct Low$0.23
Buy at TCGPlayer

Other Printings