Outlaws of Thunder Junction (otj) | ||
| #62 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Pianificare il ColpoSorveglia 3 se non hai carte in mano. Poi pesca tre carte. (Per sorvegliare 3, guarda le prime tre carte del tuo grimorio, poi mettine un qualsiasi numero nel tuo cimitero e le altre in cima al tuo grimorio in qualsiasi ordine.) Tramare
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsYou can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
If a plotted card has
If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
You’ll only surveil 3 if you have no cards in hand when Plan the Heist resolves, but you’ll still draw three cards either way.
Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
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