Outlaws of Thunder Junction (otj)

#161 ⸱ Common ⸱ Simplified Chinese
驱群灰熊

Variations

Parts

驱群灰熊

生物 — 熊/坐骑
4 / 2
每当驱群灰熊于已乘驾时攻击,由你操控的生物获得践踏异能直到回合结束。
乘驾1(横置任意数量由你操控且力量总和等于或大于1的其他生物:此坐骑成为已乘驾直到回合结束。只能于法术时机乘驾。)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Alchemy
Oldschool
Premodern

Rulings

2024-04-12

“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

 

2024-04-12

Creatures with saddle can attack or block as normal even if they aren’t saddled.

 

2024-04-12

You may activate a permanent’s saddle ability even if that permanent is already saddled.

 

2024-04-12

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

 

2024-04-12

“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

 

2024-04-12

An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Outlaws of Thunder Junction