Outlaws of Thunder Junction (otj)

#99 ⸱ Uncommon ⸱ Simplified Chinese
放浪团伙

Variations

Parts

放浪团伙

结界
当放浪团伙进战场时,派出一个1/1红色佣兵衍生生物,且具有「:目标由你操控的生物得+1/+0直到回合结束。只能于法术时机起动。」
每当一个由你操控的狂徒死去时,每位对手各失去1点生命且你获得1点生命。(杀手、佣兵、海盗、浪客和邪术师是狂徒。)

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-04-12

If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

 

2024-04-12

Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.

 

2024-04-12

A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

 

2024-04-12

If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings