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Battle for Zendikar Promos (pbfz)

#80s ⸱ Mythic ⸱ English
Part the Waterveil

Variations

Parts

Part the Waterveil

Sorcery
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Penny
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2015-08-25

If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).

 

Market Pricing

 NormalFoil
Low$3.19
Median$5.21
High$9.39
Market$4.15
Direct Low$4.43
Buy at TCGPlayer

Other Printings

 NormalFoil
Battle for Zendikar$3.16

Pricing data provided by TCGPlayer