Fallout (pip) | ||
#640 ⸱ Uncommon ⸱ English |
![]() Variations— Parts : 1 | Nightkin Ambusher4 / 4 Ward When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsRad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
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