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#ZNR-171 ⸱ Uncommon ⸱ English |
Variations— Parts— | Thundering Sparkmage2 / 2 When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
LegalitiesLegal Duel Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Historicbrawl Brawl Not Legal Brawl Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Restricted Paupercommander RulingsTo determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
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