Teenage Mutant Ninja Turtles Source Material (pza) | ||
| #19 ⸱ Mythic ⸱ Italian | ||
![]() Variations— Parts— | Jitte di UmezawaOgniqualvolta la creatura equipaggiata infligge danno da combattimento, metti due segnalini carica sul Jitte di Raffaello. Rimuovi un segnalino carica dal Jitte di Raffaello: Scegli uno - * La creatura equipaggiata prende +2/+2 fino alla fine del turno. * Una creatura bersaglio prende -1/-1 fino alla fine del turno. * Guadagni 2 punti vita. Equipaggiare
LegalitiesLegal Duel Brawl Predh Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Future Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander Banned Modern RulingsIf the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.
If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
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