Enchantement
Les joueurs ne peuvent pas gagner de points de vie.
Au début de l'entretien de chaque joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure.
In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.