Чары
Игроки не могут получать жизни.
В начале шага поддержки каждого игрока, тот игрок теряет половину своих жизней, округленную в большую сторону.
In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.